Gaming for All

Earns

+400 Points

Winner

$10000

Esports is one of the fastest-growing industries in the world, but not everyone fully participates—yet. This Challenge invites you to reimagine esports. From controllers that fit every player’s needs to tournaments that encourage all students to participate, you’ll design a concept that makes esports and gaming more available to all players. Take on the role of an innovator and pitch your big idea to change the game—literally! Impress the Lenovo judges and win big $$$! In this Challenge, you'll explore the question:

How can we break down barriers in esports and gaming to open them up to more players?

This challenge runs from March 10 - April 20, 2025.

Prizes: 1st Place: $5,000 🥇| 2nd Place: $3,000 🥈| 3rd Place: $2,000 🥉 | Please note: For team entries, prize amounts will be divided equally among team members.

Business
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Lenovo Logo - Red
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Skills you'll develop

  • Problem Solving
  • Communication
  • Social Awareness

Welcome

Gaming for All will run from March 10 - April 20, 2025 . You can join the Challenge now and get updates (and incentives) before the launch. 


Welcome to the Gaming for All Challenge!

Get ready for this exhilarating Challenge where you will put your creativity and innovation skills to play. Come up with a ground-breaking idea to make gaming more available for all players. Use the game board below and get ready to have some fun. We suggest doing one section at a time and remembering where you left off on the board. Game on!

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Mentor Moment: Ask Questions!

Did you know that there are professionals, who created the Challenge, standing by to help you? They will also be judging your final pitches, so be sure to take advantage throughout the Challenge and post your questions on your dashboard. They want you to win!

What are you curious about? Ask them any questions that came up for you during the Explore phase.

Three Approaches: Your Choice!

One important part of The KnoPro Challenges is choosing the type of solution you plan to create (in a group or solo) and ultimately pitch to the judges. Check out an example of each of your choices: a product idea, a new business concept, or a marketing campaign. You can also get inspiration from all the winning projects.

Flip the cards to help you decide which approach you may want to take. Later in the Challenge, you'll choose ONE approach.

Product

Product Idea

Product Idea

Get creative and come up with a new product idea that addresses the problem. This might be an app, a game, or a consumer product, for example. The possibilities are endless! You’ll write a design brief to plan your product, and ultimately create a “prototype” to pitch to the judges.
Business

Business Concept

Business Concept

Imagine a unique business idea that addresses the problem. This might be a for-profit or non-profit venture, an online platform, or an in-person experience/pop-up shop, for example. The possibilities are limitless! Write a business plan, and then create a fun way to share your business idea with the judges.
Marketing (1)

Marketing Campaign

Marketing Campaign

Design an exciting and catchy marketing campaign that addresses the problem and inspires people to act! The campaign might be a viral social media video, a series of emails, or a live event, for example. You’ll write up a marketing plan and then create some "assets" and pitch your idea to the judges.

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Student Project Idea: "GameEase"

Problem Addressed: Many esports games don’t have features that support players with physical challenges, making it harder for them to compete.

Solution:
GameEase is a customizable controller and software combo that works with any esports game. It includes voice commands, eye-tracking controls, and haptic feedback to help gamers of all abilities play at a competitive level.

Why It Works:
It ensures that anyone, regardless of mobility or dexterity, can fully participate in esports. GameEase helps create a fairer gaming experience for all players.

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Student Project Idea: "Next Level Esports"

Problem Addressed: Many schools and gaming centers don’t have the equipment or support needed to help all students participate in esports.

Solution:
Next Level Esports partners with schools and gaming centers to provide adaptive gaming gear, specialized coaching, and tournaments designed for players with different needs. It also offers grants to help schools start competitive gaming teams that welcome everyone.

Why It Works:
It gives more students the opportunity to compete and develop teamwork skills while eliminating obstacles that might prevent them from joining esports programs.

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Student Project Idea: "#GameForAll"

Problem Addressed: Many people don’t realize the challenges that gamers with disabilities face in competitive gaming.

Solution:
The #GameForAll campaign raises awareness through social media by sharing real stories from gamers, interactive challenges, and collaborations with popular streamers who advocate for better gaming experiences for everyone.

Why It Works:
It spreads the message in a fun and engaging way, inspiring game developers and esports organizations to create more player-friendly environments while highlighting the importance of competitive gaming for all.

Narrow the Issue

Get ready to choose a focus, an audience, and a brainstorming question!